Psychic Bunny
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DICE-T
3D Artist/Level Designer | 2012
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DICE-T is part of an interactive, multimedia experience designed to train soldiers to identify potential threats in hostile environments, plan patrol routes, and interact with civilians in war zones.
Responsibilities:
While working on the project I predominantly worked on 3D modeling and texturing environmental and character assets including weapons, market stalls and vegetation. I also assisted in the level design of a marketplace area and placed background assets, such as trees and bushes.
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FREEQ
QA Tester | 2012
An interactive audio adventure game in which players eavesdrop, manipulate and connect characters in the distant, apocalyptic future with the end goal of saving the world.
Responsibilities:
For the project I provided quality assurance testing midway through development, letting the designers know about any crash bugs, slowdown or glitches.
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https://www.youtube.com/watch?v=pqTC5Z_Rkmg&t=3s
https://www.giantbomb.com/articles/the-players-you-don-t-know-about/1100-4798/
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